Contents
- Index
Game feedback display control popup
The Game feedback display control popup is initiated/dismissed by the "F" key.
The line to alter is controlled by PageUp/PageDown or arrow up/arrow down and the settings changes by the "+" and "-" keys (just like threshold setting) and by the Left/Right arrow keys.
Note that this controls only display aspects at the client display and not any feedback decisions/controls.
- "EEG fullscale" controls the scale used on both the game long-term display and the game spectral mirror display.
- The "Show A/B/Both" option controls whether the game spectral display shows A mirrored, B mirrored, or both A & B.
- The "Show fixed colors" causes the game long-term display to use fixed colors rather than the color set selected in the game tailoring logic.
- The "Hide peripheral data" option hides/shows the peripheral data (if there is any) on the game long-term display.
- The "Hide EEG data" option controls display of the EEG data on the game long-term display.
- The "Show traces" option allows selection of all traces, just the uppermost reward trace, or the uppermost reward and the inhibit just above the uppermost reward trace.
- The "Hide thresholds" option controls display of the EEG threshold(s) for the selected trace(s).
- The "Set display speed" allows selection of slow, medium, or fast displays of data. The slow display shows the entire session. The medium display shows ten minutes of data. The fast display shows one minute of data. The "Per" deisplay shows one period of data.
- The "Smoothing factor" controls how smooth the data will be on the display (just as is done in the Review process).