Contents
Contents
Contents
What's New in 4.1 from 4.0
What's New in 4.1.5 from 4.1
What's New in 4.2
What's New in 4.2.1 from 4.2.0
What's New in 4.2.2
What's New in 4.2.2p
Introduction
Introduction
Therapist software
Files
Files Menu
Export
Consultation Import/Export
Archive
Telephone update of dongle sessions
Clients
Client Menu
Create New Client ID
Create Client Class
Clinical Remote Use Actions
Remote Client menu
Preferences
Preference Menu
Default session plans
Default setups
Edit boilerplate file
Configuration
Devices
Device Options
Preferences
Setup
HIPAA
Data Locations
Time Constants
Synchrony
Fonts
Keyfile Settings
Tools
Tools menu
Tailor installed games
Change colors
Change background
Print
Print menu
Help
Help menu
Buttons
Buttons
Select Client
Choose Layout
Plan Session
Begin Session
Begin
Brainwave screen
Autogoal popup
Volume popup
Tactile popup
Therapist display control popup
Peripheral control popup
Game feedback display control popup
Game Control Popup
Band Control popup
Expert Settings popup
Help screens
Control keys
Long-term display
Spectral Mirror display
ZScore display
Realtime Summary display
Review
Spectral
Replay stored data
Client software
Client software
Beta/SMR displays
Boxlights
Highway
Island
Mazes
Jumpbox
Theta-down Highway
4mation
Spectral Mirror
Long-term display
Support Programs
Alpha-Theta Display
Main Menu
Game Initialization Tool
Appendices
Appendix 1: How the Feedback process works.
Appendix 2: Installation
Appendix 3: Vocabulary
Appendix 4: Cable Diagrams
Appendix 5: InstaCal™
Appendix 6: Metrabyte
Appendix 7: DAS1600
Appendix 8: J & J devices
Appendix 9: Space Race Description
Appendix 10: Space Race Installation
Appendix 11: EEG Chomper Description
Appendix 12: EEG Chomper Installation
Appendix 13: EEGer Computer Performance Settings
Appendix 14: EEGer Remote Use Systems
Appendix 15: Identifying COM Ports
Appendix 16: Signal Problems with ProComps
Appendix 17: Feedback and Reward Modes
Appendix 18: Fixed Color Codes
Appendix 19: Sound Controls
Appendix 20: ZScore
Appendix 21: Editor
Appendix 22: Alternate Images for 4mation
Appendix 23: Boat Race
Appendix 24: Game Tailoring Options
Appendix 25: Coherence
Appendix 26: Using Checktrode®
Appendix 27: dkgames for EEGer
Appendix 28: DVD Game
Appendix 29: Protocol Transfer Utility
Appendix 30: Image Installer Utility
Appendix 31: Add 4mation selections
Appendix 32: Remote Flash Utility
Appendix 33: Special Startup Options
Hardware Requirements